Tuesday 17 January 2012

Pokemon types

Pokemon types

About Pokemon types

All pokemon creatures and their moves are assigned certain types. Each type has several strengths and weaknesses in both attack and defense. In battle, you should use pokemon and moves that have a type advantage over your opponent; doing so will cause much more damage than normal.

A single-type advantage (for instance a Water attack against a Ground-type pokemon) will net you double normal damage. The advantages also "add up", so a double-type advantage (for instance a Water attack against a Ground/Rock-type pokemon) will net you quadruple damage. In both these cases you will see the message "It's super effective!" in-game after the attack.
Conversely, a single- and double-type disadvantage will afflict half and a quarter normal damage respectively. Here you will see the message "It's not very effective..." in-game.
Another advantage you can gain is Same Type Attack Bonus (STAB). As the name implies, this increases the power of the move if the attacking pokemon has the same type as the move used (for example a Fire-type pokemon using a Fire-type move). In this case the damage is 1.5 times normal. Again this is added to any other advantages, so a Water-type pokemon using a Water-type move against a Ground/Rock-type pokemon will bag you six times (2×2×1.5) normal damage!

Type chart

Below is the full type chart, displaying the strengths and weaknesses of each type.

key:
0 No effect (0%)    ½ Not very effective (50%)    Normal (100%)    2 Super-effective (200%)

Defense →
Attack ↴
norfirwatelegraicefigpoigroflypsybugrocghodradarste
Normal½0½
Fire½½222½½2
Water2½½22½
Electric2½½02½
Grass½2½½2½½2½½
Ice½½2½222½
Fighting22½½½½2022
Poison2½½½½0
Ground22½20½22
Flying½222½½
Psychic22½0½
Bug½2½½½2½2½
Rock22½½22½
Ghost022½½
Dragon2½
Dark½22½½
Steel½½½22½

Differences in Generation I

The above type chart has remained the same since Generation II (Gold/Silver). In Generation I (Red/Blue/Yellow), however, there were a few differences:
  • There were no Dark or Steel types.
  • Ghost-type moves had no effect on Psychic Pokemon. This was actually a mistake: several game guides stated that Ghost was super-effective on Psychic, and an in-game trainer at Saffron City says that Psychic Pokemon fear only ghosts and bugs! However, this only affected one move: Lick. The two other Ghost moves, Confuse Ray and Night Shade, affected all Pokemon equally. It was corrected in Generation II when Ghost became super-effective against Psychic.
  • Bug was super-effective on Poison and vice-versa. This was changed so that Bug is now not very effective against Poison, and Poison now does regular damage against Bug.
  • Bug was regularly effective against Ghost. Now it is not very effective.
  • Ice type moves were regularly effective against Fire type Pokemon. Now it is not very effective.

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